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Dynasty Warriors: Gundam

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Dynasty Warriors: Gundam

Dynasty Warriors: Gundam

Official North American PS3 cover


Developer(s) Omega Force
Publisher(s) Bandai Namco Games
Distributor(s)
Series Dynasty Warriors
Platform(s) PlayStation 3, Xbox 360, PlayStation 2
Release date(s)
  • JP March 1, 2007
  • NA August 28, 2007
  • UK November 9, 2007
Genre(s) Action role-playing game, Hack and slash
Mode(s) Single-player, multiplayer

Dynasty Warriors: Gundam, originally released in Japan as Gundam Musou (ガンダム無双 Gandamu Musō), is a video game based on the Gundam anime series. It was developed by Omega Force and published by Bandai Namco Games. Its gameplay is derived from Koei's popular Dynasty Warriors and Samurai Warriors series.[1] The "Official Mode" of the game is based primarily on the Universal Century timeline, with mecha from Mobile Suit Gundam, Mobile Suit Zeta Gundam, and Mobile Suit Gundam ZZ appearing in the game,[2] as well as a few units from Mobile Suit Variations Mobile Suit Gundam 0080: War in the Pocket and Mobile Suit Gundam 0083: Stardust Memory appearing as non-playable ally and enemy units. The "Original Mode" of the game also features mecha from the non-UC series Mobile Fighter G Gundam, Mobile Suit Gundam Wing and ∀ Gundam. A newly designed non-SD Musha Gundam designed by Hajime Katoki is also included.[3]

The game was originally released on March 1, 2007 in Japan[4] exclusively for the PlayStation 3 with the name Gundam Musou. A North American version was released on August 28, 2007, for both the PlayStation 3 and the Xbox 360 under the name Dynasty Warriors: Gundam [5] with English localization by AltJapan Co., Ltd.[6] Dynasty Warriors: Gundam is the second next-gen Gundam game released in North America, following Mobile Suit Gundam: Crossfire. A Japanese Xbox 360 version was released in Japan on October 25, 2007 under the name of Gundam Musou International. Unlike the Japanese PlayStation 3 edition, Gundam Musou International features both Japanese and English voice overs.

An expanded port for PlayStation 2 called Gundam Musou Special was released on February 28, 2008 in Japan, featuring new scenarios and mobile suits.[7]

Contents

  • Differences from previous Dynasty Warriors games 1
  • Modes of play 2
  • Sequels 3
  • Reception 4
  • References 5
  • External links 6

Differences from previous Dynasty Warriors games

Dynasty Warriors: Gundam follows in the style of previous Dynasty Warriors games as an action-oriented hack 'n' slash with some tactical elements. The biggest difference between Dynasty Warriors: Gundam and Koei's Dynasty Warriors series is the core content; rather than using characters and story from the novel Romance of the Three Kingdoms, the games draw their material from across the various Gundam anime series.

There are also numerous changes in actual gameplay. The player is given more ranged combat options than in other Dynasty Warriors games, although melee combat is still the main focus of the game. Characters in Dynasty Warriors: Gundam are also much more mobile, using the Gundam's thrusters to dash, jump in mid-air, and (for some mecha) even fly.

Modes of play

RX-178 fires hyper bazooka at MS-07 Gouf mobile suit.

The single-player mode of Dynasty Warriors: Gundam is divided into two sections, Official Mode and Original Mode. Official Mode features six playable characters in stages set within the continuity of the Gundam Universal Century timeline. More specifically, they are events taken from the original Mobile Suit Gundam television series and its sequels Zeta Gundam and ZZ Gundam. Original Mode, by contrast, features an original, non-canonical storyline in which teams of mobile suit pilots composed of the three aforementioned Universal Century series and three alternate universe series (G Gundam, Gundam Wing and Turn-A Gundam) investigate a mysterious planet headed on a collision course with Earth; however, the story behind Original Mode is almost the same as the crossover manga Mobile Suit Vs. Gigantis' Counterattack, only with Musha Gundam replacing Gigantis (or Ideon in true case).

In both Official and Original Mode, some characters will switch from one mobile suit to another for certain stages. Depending on the mode, player's can choose pilots and mecha independent of each other, allowing the ability to use any combination of man and machine. Completing a character's Original Mode will allow the player to replay any of the stages from that character's Official Mode using any unlocked mobile suit. Certain characters can be unlocked in original mode only by completing another original mode character's story. Something that long time Gundam fans will appreciate is Official Mode's "Outcome feature". The outcome feature gives you the chance to save or spare certain pilots or allies of their predetermined deaths, for example: Saving Emma Sheen before her Mobile Suit is destroyed or too damaged will allow her to be involved in battles that she originally would not have been a part of (like Emma joining the Drop on Jaburo instead of staying on board the Argama).

Sequels

Dynasty Warriors: Gundam 2 and Dynasty Warriors: Gundam 3 are tactical action video games based on the Gundam anime series, and the sequels to 2007's Dynasty Warriors: Gundam. Dynasty Warriors: Gundam 2 was released in Japan on December 18, 2008, April 21, 2009 in North America, and in Europe on April 24, 2009.[8] Dynasty Warriors: Gundam 3 was released on December 16, 2010 in Japan, June 28, 2011 in North America, July 1, 2011 in Europe, and it was released in Australia on July 12, 2011. A fourth title, Shin Gundam Musou was released on December 19, 2013 in Japan for PlayStation 3 and PlayStation Vita,[9] and was released in North America on July 1, 2014 and Europe on June 27, 2014 as Dynasty Warriors: Gundam Reborn. The Western release, however, is only for PlayStation 3 and only a digital-download release for North America. It also has no English audio track, a first for a Gundam game released in North America.

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings (PS3) 61.49%[10]
(X360) 57.85%[11]
Metacritic (PS3) 60/100[12]
(X360) 55/100[13]
Review scores
Publication Score
Destructoid 6/10[14]
EGM 5.67/10[15]
Eurogamer 8/10[16]
Famitsu 33/40[17]
Game Informer 5/10[18]
GamePro 2.5/5 stars[19]
Game Revolution C[20]
GameSpot 5/10[21]
GameSpy 3/5 stars[22]
GameTrailers 5.1/10[23]
GameZone (X360) 6.9/10[24]
(PS3) 5.5/10[25]
IGN 6.8/10[26]
OXM 6/10[27]

On the first day of its release, the Japanese version (Gundam Musou) sold over a 100,000 copies, making it the first PS3 title to do so on its first day. Also, the game sold about 70 percent of its 170,000 -180,000 launch day shipments, making it rank third in overall sales — after Ridge Racer 7 and Mobile Suit Gundam: Crossfire.[28] Japanese game magazine Famitsu gave the game a total score of 33 out of 40.[17]

English reviews were either lukewarm or mixed. GameRankings and Metacritic gave it a score of 61.49% and 60 out of 100 for the PS3 version,[10][12] and 57.85% and 55 out of 100 for the Xbox 360 version.[11][13]

As of July 9, 2008, the game has sold 275,812 copies in Japan.[29]

References


-- Module:Hatnote -- -- -- -- This module produces hatnote links and links to related articles. It -- -- implements the and meta-templates and includes -- -- helper functions for other Lua hatnote modules. --


local libraryUtil = require('libraryUtil') local checkType = libraryUtil.checkType local mArguments -- lazily initialise Module:Arguments local yesno -- lazily initialise Module:Yesno

local p = {}


-- Helper functions


local function getArgs(frame) -- Fetches the arguments from the parent frame. Whitespace is trimmed and -- blanks are removed. mArguments = require('Module:Arguments') return mArguments.getArgs(frame, {parentOnly = true}) end

local function removeInitialColon(s) -- Removes the initial colon from a string, if present. return s:match('^:?(.*)') end

function p.findNamespaceId(link, removeColon) -- Finds the namespace id (namespace number) of a link or a pagename. This -- function will not work if the link is enclosed in double brackets. Colons -- are trimmed from the start of the link by default. To skip colon -- trimming, set the removeColon parameter to true. checkType('findNamespaceId', 1, link, 'string') checkType('findNamespaceId', 2, removeColon, 'boolean', true) if removeColon ~= false then link = removeInitialColon(link) end local namespace = link:match('^(.-):') if namespace then local nsTable = mw.site.namespaces[namespace] if nsTable then return nsTable.id end end return 0 end

function p.formatPages(...) -- Formats a list of pages using formatLink and returns it as an array. Nil -- values are not allowed. local pages = {...} local ret = {} for i, page in ipairs(pages) do ret[i] = p._formatLink(page) end return ret end

function p.formatPageTables(...) -- Takes a list of page/display tables and returns it as a list of -- formatted links. Nil values are not allowed. local pages = {...} local links = {} for i, t in ipairs(pages) do checkType('formatPageTables', i, t, 'table') local link = t[1] local display = t[2] links[i] = p._formatLink(link, display) end return links end

function p.makeWikitextError(msg, helpLink, addTrackingCategory) -- Formats an error message to be returned to wikitext. If -- addTrackingCategory is not false after being returned from -- Module:Yesno, and if we are not on a talk page, a tracking category -- is added. checkType('makeWikitextError', 1, msg, 'string') checkType('makeWikitextError', 2, helpLink, 'string', true) yesno = require('Module:Yesno') local title = mw.title.getCurrentTitle() -- Make the help link text. local helpText if helpLink then helpText = ' (help)' else helpText = end -- Make the category text. local category if not title.isTalkPage and yesno(addTrackingCategory) ~= false then category = 'Hatnote templates with errors' category = string.format( '%s:%s', mw.site.namespaces[14].name, category ) else category = end return string.format( '%s', msg, helpText, category ) end


-- Format link -- -- Makes a wikilink from the given link and display values. Links are escaped -- with colons if necessary, and links to sections are detected and displayed -- with " § " as a separator rather than the standard MediaWiki "#". Used in -- the template.


function p.formatLink(frame) local args = getArgs(frame) local link = args[1] local display = args[2] if not link then return p.makeWikitextError( 'no link specified', 'Template:Format hatnote link#Errors', args.category ) end return p._formatLink(link, display) end

function p._formatLink(link, display) -- Find whether we need to use the colon trick or not. We need to use the -- colon trick for categories and files, as otherwise category links -- categorise the page and file links display the file. checkType('_formatLink', 1, link, 'string') checkType('_formatLink', 2, display, 'string', true) link = removeInitialColon(link) local namespace = p.findNamespaceId(link, false) local colon if namespace == 6 or namespace == 14 then colon = ':' else colon = end -- Find whether a faux display value has been added with the | magic -- word. if not display then local prePipe, postPipe = link:match('^(.-)|(.*)$') link = prePipe or link display = postPipe end -- Find the display value. if not display then local page, section = link:match('^(.-)#(.*)$') if page then display = page .. ' § ' .. section end end -- Assemble the link. if display then return string.format('%s', colon, link, display) else return string.format('%s%s', colon, link) end end


-- Hatnote -- -- Produces standard hatnote text. Implements the template.


function p.hatnote(frame) local args = getArgs(frame) local s = args[1] local options = {} if not s then return p.makeWikitextError( 'no text specified', 'Template:Hatnote#Errors', args.category ) end options.extraclasses = args.extraclasses options.selfref = args.selfref return p._hatnote(s, options) end

function p._hatnote(s, options) checkType('_hatnote', 1, s, 'string') checkType('_hatnote', 2, options, 'table', true) local classes = {'hatnote'} local extraclasses = options.extraclasses local selfref = options.selfref if type(extraclasses) == 'string' then classes[#classes + 1] = extraclasses end if selfref then classes[#classes + 1] = 'selfref' end return string.format( '
%s
', table.concat(classes, ' '), s )

end

return p-------------------------------------------------------------------------------- -- Module:Hatnote -- -- -- -- This module produces hatnote links and links to related articles. It -- -- implements the and meta-templates and includes -- -- helper functions for other Lua hatnote modules. --


local libraryUtil = require('libraryUtil') local checkType = libraryUtil.checkType local mArguments -- lazily initialise Module:Arguments local yesno -- lazily initialise Module:Yesno

local p = {}


-- Helper functions


local function getArgs(frame) -- Fetches the arguments from the parent frame. Whitespace is trimmed and -- blanks are removed. mArguments = require('Module:Arguments') return mArguments.getArgs(frame, {parentOnly = true}) end

local function removeInitialColon(s) -- Removes the initial colon from a string, if present. return s:match('^:?(.*)') end

function p.findNamespaceId(link, removeColon) -- Finds the namespace id (namespace number) of a link or a pagename. This -- function will not work if the link is enclosed in double brackets. Colons -- are trimmed from the start of the link by default. To skip colon -- trimming, set the removeColon parameter to true. checkType('findNamespaceId', 1, link, 'string') checkType('findNamespaceId', 2, removeColon, 'boolean', true) if removeColon ~= false then link = removeInitialColon(link) end local namespace = link:match('^(.-):') if namespace then local nsTable = mw.site.namespaces[namespace] if nsTable then return nsTable.id end end return 0 end

function p.formatPages(...) -- Formats a list of pages using formatLink and returns it as an array. Nil -- values are not allowed. local pages = {...} local ret = {} for i, page in ipairs(pages) do ret[i] = p._formatLink(page) end return ret end

function p.formatPageTables(...) -- Takes a list of page/display tables and returns it as a list of -- formatted links. Nil values are not allowed. local pages = {...} local links = {} for i, t in ipairs(pages) do checkType('formatPageTables', i, t, 'table') local link = t[1] local display = t[2] links[i] = p._formatLink(link, display) end return links end

function p.makeWikitextError(msg, helpLink, addTrackingCategory) -- Formats an error message to be returned to wikitext. If -- addTrackingCategory is not false after being returned from -- Module:Yesno, and if we are not on a talk page, a tracking category -- is added. checkType('makeWikitextError', 1, msg, 'string') checkType('makeWikitextError', 2, helpLink, 'string', true) yesno = require('Module:Yesno') local title = mw.title.getCurrentTitle() -- Make the help link text. local helpText if helpLink then helpText = ' (help)' else helpText = end -- Make the category text. local category if not title.isTalkPage and yesno(addTrackingCategory) ~= false then category = 'Hatnote templates with errors' category = string.format( '%s:%s', mw.site.namespaces[14].name, category ) else category = end return string.format( '%s', msg, helpText, category ) end


-- Format link -- -- Makes a wikilink from the given link and display values. Links are escaped -- with colons if necessary, and links to sections are detected and displayed -- with " § " as a separator rather than the standard MediaWiki "#". Used in -- the template.


function p.formatLink(frame) local args = getArgs(frame) local link = args[1] local display = args[2] if not link then return p.makeWikitextError( 'no link specified', 'Template:Format hatnote link#Errors', args.category ) end return p._formatLink(link, display) end

function p._formatLink(link, display) -- Find whether we need to use the colon trick or not. We need to use the -- colon trick for categories and files, as otherwise category links -- categorise the page and file links display the file. checkType('_formatLink', 1, link, 'string') checkType('_formatLink', 2, display, 'string', true) link = removeInitialColon(link) local namespace = p.findNamespaceId(link, false) local colon if namespace == 6 or namespace == 14 then colon = ':' else colon = end -- Find whether a faux display value has been added with the | magic -- word. if not display then local prePipe, postPipe = link:match('^(.-)|(.*)$') link = prePipe or link display = postPipe end -- Find the display value. if not display then local page, section = link:match('^(.-)#(.*)$') if page then display = page .. ' § ' .. section end end -- Assemble the link. if display then return string.format('%s', colon, link, display) else return string.format('%s%s', colon, link) end end


-- Hatnote -- -- Produces standard hatnote text. Implements the template.


function p.hatnote(frame) local args = getArgs(frame) local s = args[1] local options = {} if not s then return p.makeWikitextError( 'no text specified', 'Template:Hatnote#Errors', args.category ) end options.extraclasses = args.extraclasses options.selfref = args.selfref return p._hatnote(s, options) end

function p._hatnote(s, options) checkType('_hatnote', 1, s, 'string') checkType('_hatnote', 2, options, 'table', true) local classes = {'hatnote'} local extraclasses = options.extraclasses local selfref = options.selfref if type(extraclasses) == 'string' then classes[#classes + 1] = extraclasses end if selfref then classes[#classes + 1] = 'selfref' end return string.format( '
%s
', table.concat(classes, ' '), s )

end

return p
  1. ^
  2. ^
  3. ^
  4. ^
  5. ^
  6. ^
  7. ^
  8. ^
  9. ^ http://www.animenewsnetwork.com/news/2013-09-04/shin-gundam-musou/dynasty-warriors/gundam-debuts-on-december-19
  10. ^ a b
  11. ^ a b
  12. ^ a b
  13. ^ a b
  14. ^
  15. ^
  16. ^
  17. ^ a b
  18. ^
  19. ^
  20. ^
  21. ^
  22. ^
  23. ^
  24. ^
  25. ^
  26. ^
  27. ^
  28. ^
  29. ^ Famitsu, volume 1020

External links


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