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Eyrbyggja saga

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Title: Eyrbyggja saga  
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Subject: Medieval Scandinavian law, Sagas of Icelanders, Vatnshyrna, Njáls saga, Sigurd the Stout
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Eyrbyggja saga

Eyrbyggja saga
A black and white reproduction of Norsemen Landing in Iceland, by H. A. Guerber, originally painted in 1909
Author Anonymous
Translator Paul Edwards, Hermann Palsson, William Morris, Eirikr Magnusson
Country Iceland
Language Icelandic, Old Norse
Genre Icelandic Saga, Icelandic literature
Publication date
13th to 14th Century

Eyrbyggja saga (Icelandic pronunciation: ) is one of the Snorri goði and Snorri the Priest. Snorri was the nephew of the hero of Gísla saga, and is also featured prominently in Njáls saga and Laxdœla saga. Another main interest of the Eyrbyggja Saga is to trace a few key families as they settled Iceland, specifically around the Snæfellsnes peninsula.

The Saga is usually not regarded as artistically equal to the Egils saga, the Njál's saga and the Laxdæla saga. Nevertheless, it is valued for many reasons, including its historical and folkloric elements. The saga is characterized by a distinct interest in old lore, rituals, pagan practices and superstitions. The saga includes several references to the colonization of Greenland and one reference to an expedition to Vinland. It also mentions a journey by Guðleifr Guðlaugsson and his crew to Great Ireland, which was said to exist beyond Vinland.

Sections of the Eyrbyggja Saga have survived in fragments from the 13th century and in numerous manuscripts from the 14th century.[2][3]


  • Synopsis 1
  • Overview 2
  • Prominent characters 3
    • Snorri Goði 3.1
    • Arnkel 3.2
    • Erik the Red 3.3
  • Ghost tales in the Saga 4
    • Thorolf Halt-Foot 4.1
    • Thorgunna 4.2
    • Thorir Wooden-leg and his undead company 4.3
  • Popular culture 5
  • Footnotes 6
    • Citations 6.1
  • References 7
  • External links 8


Modern day map of Snæfellsnes

The saga was most likely written in its entirety in the mid- or late-13th century, but historians have not yet been able to pinpoint an exact date. The narrative begins at the time of the Norse settlement in Iceland as early as the 9th century, but most of the events take place towards the end of the 10th century and the early 11th century. There is also internal evidence that the author of the saga knew of Laxdœla saga and Egils saga.

The Saga cannot be taken too literally, since it is a story and not a written history. Many of the places, events, and people are quite real, but the some of situations are questionable. The author tends to favor Snorri Goði over any other character in the Saga. This is probably because the author was a Christian scholar and wished to praise Snorri for popularizing Christianity and declaring it the official religion on Iceland.

Modern day Helgafell

The story of the Eyrbyggja Saga frequently turns on actions that stem from greed, fear, ambition or downright meanness, as it describes cold-hearted bargaining between farmers and chieftains. All of the events of the Saga take place in one small region of Snæfellsnes, shifting between Álptafjord, which cuts into the northern shore of the peninsula, and Helgafell, the farmstead on Thórsnes, where Snorri Goði resided.[4] The Saga shows a steady shift from paganism on Iceland to Christianity over the course of roughly twenty years.

The Saga portrays the different families and individuals living on Iceland at Snæfellsnes. There is constant fighting between the different clans on Snæfellsnes, mostly over resources such as wood, property, and livestock. The different Norsemen represented in the Saga constantly turn to Snorri and Arnkel for advice and permission to take legal and/or physical action against perpetrators that have wronged them.


Snæfellsnes is a peninsula in western Iceland.
  • Government
    • Eyrbyggja Saga shows the Norse system of legalities on Snæfellsnes which used a trial by jury system. There was normally a local chieftain who oversaw property boundaries, settled disputes between landlords and blood feuds, and prosecuted criminals. Snorri Goði, in particular, was the head chieftain on Snæfellsnes and dealt with local disputes over firewood, blood feuds, and property distribution. Snorri is also seen putting ghosts on trial for their hauntings. Chapter 55 of the Saga shows Snorri and his nephew Kiartan summoning Thorir Wooden-leg and other ghosts with coming and going about Frodis-water without permission and despoiling men of their lives and good fortune. These trials brought an end to the hauntings that occurred at Frodis-water.
  • Women
    • Women represented in the Saga are prominent and strong-willed characters. They could own property, become merchants, court their own marriages, and command legions of sailors. For example, Geirrid, the sister of Geirrod of Ere, had workers build her a large vestibule hallway in which she could examine all the men that passed by in attempts to find a future husband.[5]
  • Death ritual
    • The Saga shows that, upon death, a hole was cut in the wall closest to where the corpse was and the body was removed from the house through the hole. It was believed that, if a dead person was carried through the front door, their ghost would remember how to enter and exit the house and come back to haunt the house.[6]
  • Religion
    • The Saga shows a strong shift from Paganism to Christianity.[7] The author explains that Snorri Goði permitted the construction of Christian churches around Snæfellsnes, which was the same summer that Snorri declared Christianity was the official religion of Iceland, although it is unclear how many Norsemen actually converted from Norse paganism to Christianity. Archaeological evidence suggests that Pagan and Christian burials took place on Iceland, specifically on Snæfellsnes.[8] Many Icelandic Norsemen were baptized and called themselves Christians, but little of their old Pagan rituals and beliefs had been abandoned; for example, cremating a corpse and drinking heavily after a funeral were pagan rituals.[9]

Prominent characters

An illustrated recreation of Snorri Goði, by Andreas Bloch in 1898, titled Aasgrim follows Snorri Goði to his booth, an event that was featured in the Njáls saga

Snorri Goði

Snorri acted as the chieftain of Snæfellsnes, and the author constantly depicts him as the wise, classical hero. The Saga's main area of focus is featured around his life. Snorri also converted to Christianity and declared Christianity the official religion of Iceland. He permitted the construction of Christian churches around Snæfellsnes.

Snorri was middling in height and somewhat slender, fair to look on, straight faced and of light hue; of yellow hair and red beard; he was meek of mood in his daily ways; little men knew of his thought for good or ill; he was a wise man, and forseeing in many things, enduring in wrath and deep in hatred; of good rede was he for his friends, but his unfriends deemed his counsels but cold.[10]

In chapter 37, Snorri and his foster brothers kill Arnkel whilst he is working on his farm. In the ensuing court case regarding the murder of Arnkel, only Thorleif Thorbrandsson (Þorbrandsson) was convicted and outlawed.[11] Snorri, after killing Arnkel, later sided with his foster brothers, the Thorbrandssons (Þorbrandssons), in their feud with the Thorlaksson family. He took part in the battle of Alftafjord with his foster brothers and rescued them after they were all wounded at the battle of Vigrafjord.[12] A compromise was later reached between the two families, after Snorri courted his daughter with the son of Thormod Thorlaksson.[13] Snorri also made an attempt to kill Bjorn Asbrandsson, who had an affair with his sister Thurid while she was married to Thorodd the Tribute Trader, a marriage that Snorri helped to arrange. Bjorn fended off Snorri's attack, but was later convinced to leave Iceland.[14]

Snorri in his later years successfully led a fight against Ospak Kjallaksson, a Norseman who had assembled a group of men that constantly attacked and pillaged his neighbors. Snorri and his gang killed Ospak and the other members of his group. Snorri spared Ospak's son and allowed him inherit his father's farm.[15] Snorri had several children and was able to create marriage alliances with many leading families in Iceland. Snorri's descendents included the Sturlungs, through his son Halldor.[16]


Arnkel, like Snorri, acted as chieftain over the peoples of Holyfell, and was also referred to as Arnkel the Priest. He is often depicted as the enemy of Snorri by the author. Arnkel provides similar information to the Norse living on Iceland on such matters as property rights and blood feuds. Arnkel became involved in further disputes with Snorri after Arnkel's father, Thorolf Halt-foot, accused Snorri of stealing his firewood. As the Saga progresses, Arnkel claims properties around Snæfellsnes, in which he also claims land from peoples who he presided over.[17][18]

Arnkel finally engages in a physical dispute with Snorri and the Thorbrandssons (Þorbrandsson), Snorri's foster brothers. Snorri and his foster brothers attack and kill Arnkel whilst he was working on his farm.[19]

Arnkel had laid his sword and shield against a hayrick, and now he took up his weapons and defended himself therewith; but now he began to gather wounds, and withal they came up into the garth about him. Then Arnkel leapt up on to the hayrick, and defended himself thence for a space, but such was the end of matter that he fell, and they covered him over there in the garth with hay; and thereafter Snorri and his folk fared home to Holyfell.[19]

Erik the Red

The Saga reveals Erik the Red's discovery of Greenland. He stayed there for three winters, returned to Iceland for a winter, and then returned to settle permanently in Greenland. The saga does not give a specific time of when this took place, but it does suggest that it was fourteen years before Snorri declared Christianity the official religion of Snæfellsnes.[20]

Ghost tales in the Saga

Eyrbyggja Saga describes numerous supernatural events that mainly consist of undead animals rising up through the floor and Draugrs coming into the house to warm themselves by the fire. The Draugrs in the Saga have a mixture of characteristics that are "typical" of Norse ghosts.

Thorolf Halt-Foot

The hills where Thorolf was buried

Chapter 31 of Eyrbyggja Saga reveals the death of Thorolf Halt-Foot, who is also the father of Arnkel. Thorolf is reincarnated as a Draugr and a frightening marauder who leaves his tomb to cause devastation around Þórsnes. Thorolf's undead ventures also reveal specific overtones from the Wild Hunt legends. Thorolf's body is buried, reburied, burned, and is reincarnated as a bull, though he continued to cause relentless terror for nearly a year before he finally was permanently laid to rest by Arnkel, who buried his remains around Þórólfr on a hillside. Arnkel constructed a high stone wall around Thorlof's grave so that Thorlof could not overcome it. However, Thorolf seemed to continually haunt the hillside in Þórólfr where he was buried.[17][21]

He was buried near Þórólfr. Of all the sheep in the valley, some were found dead, and the rest that had strayed into the mountains were never found. Whenever birds landed on Þórólfr's grave, they fell down dead.[22]
Skálaholt in the winter


Chapters 50–51 of the Saga show a sickly, wealthy seafaring woman named Thorgunnna from the south of

  • Icelandic Saga Database: Eyrbyggja saga—full text and English translation
  • Michael Irlenbusch-Reynard (2010-08-27). "Gering 1897 edition (facsimile, pdf)". Old Norse Workfiles. Retrieved Mar 2013. 
  • Snerpa: modern Icelandic text
  • OMACL: Morris & Magnússon 1892 tr.
  • Northvegr: Morris & Magnússon 1892 tr.
  • Eyrbyggja sagaProverbs in

External links

  • Valdimar Ásmundarson, ed. (1895). Eyrbyggja saga (google). Reykjavík: Sigurður Kristjánsson. 
  • Gering, Hugo, ed. (1897). Eyrbyggja saga (google). Halle a. S.: M. Niemeyer. 
  • Schach, Paul (1959). Eyrbyggja saga (preview).  
  • 's abstract of the saga  (dated 1813). Scott,  
  • Ármann Jakobsson. 2007. Two wise women and their young apprentice. A miscarried magic class. ANF 122:43-57.


  1. ^ Byock, Jesse. Viking Age Iceland. Penguin Books Ltd; London, 2009. Page 99.
  2. ^ Byock, Jesse. Viking Age Iceland. Penguin Books Ltd; London, 2009. Page 99, 100, 104.
  3. ^
  4. ^ Byock, Jesse. Viking Age Iceland. Penguin Books Ltd; London, 2009. Page 100.
  5. ^ Eyrbyggja Saga chapter 9
  6. ^ Eyrbyggja Saga chapter 33
  7. ^ Eyrbyggja Saga chapter 50
  8. ^ Jesse Byock, et all. A Viking Age Valley in Iceland: The Mosfell Archaeological Project. Maney Publishing, 1995. Page 200, 201, 205.
  9. ^ a b Joynes, Andrew. Medieval Ghost Stories, an Anthology of Miracles, Marvels and Progress. Boydell Press; Rochester, New York, 2001. Page 112.
  10. ^ Eyrbyggja Saga chapter 15
  11. ^ Eyrbyggja Saga chapter 37, 38
  12. ^ Eyrbyggja Saga chapter 46
  13. ^ Eyrbyggja Saga chapters 44-46
  14. ^ Eyrbyggja Saga chapter 47
  15. ^ Eyrbyggja Saga chapter 62
  16. ^ Eyrbyggja Saga chapter 65
  17. ^ a b Eyrbyggja Saga chapter 31
  18. ^ Byock, Jesse. Viking Age Iceland. Penguin Books Ltd; London, 2009. Page 103, 104.
  19. ^ a b Eyrbyggja Saga chapter 37
  20. ^ Eyrbyggja Saga chapter 24
  21. ^ Joynes, Andrew. Medieval Ghost Stories, an Anthology of Miracles, Marvels and Progress. Boydell Press; Rochester, New York, 2001. Page 106-108.
  22. ^ Eyrbyggja Saga chapter 34
  23. ^ Eyrbyggja Saga chapters 50, 51
  24. ^ Joynes, Andrew. Medieval Ghost Stories, an Anthology of Miracles, Marvels and Progress. Boydell Press; Rochester, New York, 2001. Pages 108-109.
  25. ^ Eyrbyggja Saga chapter 53
  26. ^ Joynes, Andrew. Medieval Ghost Stories, an Anthology of Miracles, Marvels and Progress. Boydell Press; Rochester, New York, 2001. Page 109-110.
  27. ^ Eyrbyggja Saga chapter 54
  28. ^ Schach 1959, p. xvi

This article contains content from the Owl Edition of Nordisk familjebok, a Swedish encyclopedia published between 1904 and 1926, now in the public domain.



Popular culture

Following the incident with the seal at Frodis-water, Thurid and Kiartan invite their neighbors to Frodis-water for the Yule Feast. As Thurid, Kiartan and the guests are dining and sitting about the fire, Thorir and his followers entered the house and shake their dirty clothes all over the house, throwing mud on the guests. The next three nights, Kiartan moves the guests and the fire in to a different room, however Thorir and the other ghosts continue to enter the house, flinging mud and killing servants and farm-hands.[9] Eventually, Snorri, who was also Kiartan's uncle, banishes Thorir and the ghosts from Snæfellsnes using an effective combination of Christian rituals and Icelandic common-laws.[27]

Following the death of Thorgunna, the author describes the death of a Yule Feast, the constant sound of fisherman skinning fish could be heard outside the Frodis-water house. Additionally, a crew of six men were often seen manning a ten-oared boat not far from the shoreline. One night when the Frodis-water inhabitants were gathering for dinner, a seal's head began to emerge from the floor. The people of the house tried to smash the seal back down into the floor boards with sticks and clubs, but the seal kept steadily rising, further out of the floor after each blow. Kiartan, a young man at Frodis-water, ran into the house with a sledge hammer and struck the seal back down into the floorboards.[25][26]

Thorir Wooden-leg and his undead company


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