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Asynchronous conferencing is the formal term used in science, in particular in computer-mediated communication, collaboration and learning, to describe technologies where there is a delay in interaction between contributors. It is used in contrast to synchronous conferencing, which refers to various "chat" systems in which users communicate simultaneously in "real time". Specially in computer-meditated communication, it is emerging as a tool that can create opportunities for collaboration and support the inquiry process.[1] In this form of communication, face-to-face conversation is not required and the conversation can last for long time. It has mostly been useful for online discussions and idea sharing which can be used for learning purpose or for solving problems over geographically diverse work-field.[2]
Asynchronous conferencing has been practiced for many years now in various forms. A variety of means for supporting this form of communication are as follows:[3][4][5]
Asynchronous conferencing is basically divided up into these following types:[11]
This type of conferencing is mostly useful for business and/or learning purpose. Many of the universities are adopting online learning methods and using asynchronous conferencing to manage course-works and discussions.[12][13] It is also used in public opinion sharing or voting through blogs, wiki pages, SMS texting and social networking sites.
Medicine, Statistics, Logic, Mathematics, Physics
Instant messaging, Email, Rhetoric, Digital object identifier, Information
Mime, Internet, Ascii, Arpanet, Unix
Microsoft, Aol, World Wide Web, Dmoz, Unix
Google, Voice over IP, Microsoft, Online chat, Twitter
Instant messaging, Project management, Knowledge management, Social software, Online chat
Instant messaging, Columbus, Ohio, Virtual reality, Second Life, Internet Relay Chat
Web conferencing, Computer-mediated communication, Email, Usenet, Instant messaging
Internet, World Wide Web, Second Life, Facebook, Myspace