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Genocide (online game)

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Title: Genocide (online game)  
Author: World Heritage Encyclopedia
Language: English
Subject: Chronology of MUDs, Genocide (disambiguation), MUDs, Zone (video games), Mythicscape
Collection: 1992 Video Games, Competitive Video Gaming, Fantasy Video Games, Mud Games
Publisher: World Heritage Encyclopedia

Genocide (online game)

Genocide Logo

Developer(s) Project community
Engine LPMud
Platform(s) Platform independent
Release date(s) 1992
Genre(s) Pure PK MUD
Mode(s) Multiplayer
Distribution Online

Genocide is a MUD, a text-based online game, focused exclusively on player-killing.[1][2] Founded in 1992,[3][4] it was influential as the first such "pure PK" MUD,[3] and has met with positive critical response.[2][5][6]


  • Game characteristics 1
  • History 2
  • Influence 3
  • Technical infrastructure 4
  • References 5
  • External links 6

Game characteristics

A screenshot from Genocide showing the War Complex

Genocide's gameplay is based around "wars", sessions of PvP conflict, that restart at frequent intervals.[2] Character development as it is normally known on MUDs is completely absent, with the only advantages that experienced players have consisting of knowledge of the game structure.[2]

Genocide's setting is the "Island of Genocide", which is subdivided into domains and, within domains, areas.[7] The world is vaguely medieval fantasy in theme, with a tremendous variety of character options available within that context.[8]

Player character death on Genocide inflicts no lasting harm. However, kill and death statistics are tracked, and the kill-to-death ratio is the main way in which relative social status of players is measured.[9]

The social atmosphere on Genocide, not atypically of a highly competitive gaming environment, is noted as hostile and replete with crass language.[5]


In 1992, Genocide served as a crucial development testbed for the MudOS LPMud driver.[10]

In 1994, Genocide abandoned the MudOS driver and ported to the main LPMud branch, citing speed concerns.[11]


Genocide's ideas influenced a number of MUDs that emulated its pure PK orientation.[1]

Technical infrastructure

Genocide uses a game driver derived from the LPMud 3.2.1 server software, also known as the Amylaar driver.[1][5] Its mudlib is homegrown.


  1. ^ a b c Shah, Rawn; Romine, James (1995). Playing MUDs on the Internet. John Wiley & Sons, Inc. pp. 98–99.  
  2. ^ a b c d Towers, J. Tarin; Badertscher, Ken; Cunningham, Wayne; Buskirk, Laura (1996). Yahoo! Wild Web Rides. IDG Books Worldwide Inc. p. 149.  
  3. ^ a b  
  4. ^ "The Island of Genocide". Genocide. Retrieved 2010-04-17. 
  5. ^ a b c Maloni, Kelly; Baker, Derek; Wice, Nathaniel (1994). Net Games. Random House / Michael Wolff & Company, Inc. p. 94.  
  6. ^  
  7. ^ "Maps of Genocide". Genocide. 2005-06-20. Retrieved 2010-04-17. 
  8. ^ "Genocide information on races, classes, and spells". Genocide. 2005-06-20. Retrieved 2010-04-17. 
  9. ^ Busey, Andrew (1995). Secrets of the MUD Wizards.  
  10. ^  
  11. ^  

External links

  • Official website
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