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Terra Nova (blog)

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Title: Terra Nova (blog)  
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Subject: Julian Dibbell, MUDs, Zone (video games), Video game culture, Rent (MUD)
Collection: Blogs, Video Game Culture
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Terra Nova (blog)

Terra Nova
Screenshot of Terra Nova as of July 25, 2008
Web address http://terranova.blogs.com/terra_nova/
Commercial? No
Type of site Collaborative blog
Registration None
Created by Edward Castronova, Julian Dibbell, Dan Hunter, and Greg Lastowka
Launched 2003
Current status Online

Terra Nova is a collaborative blog for academics and professionals in game studies. It focuses primarily on the study of virtual worlds.

Started in 2003 by Edward Castronova, Julian Dibbell, Dan Hunter, and Greg Lastowka, Terra Nova initially focused heavily on research and questions surrounding real money trading (RMT) in online virtual worlds.[1][2] Coverage has expanded to include impacts of gaming on culture, architecture and law.[3]

Terra Nova is cited in the traditional media on issues of gaming in virtual worlds, most notably issues regarding Second Life and World of Warcraft.[4][5][6] Various issues have been discussed, from the virtual economy of Star Wars Galaxies[7] to the impact of learning in MMOs.[8]

References

  1. ^ "About TN". Terra Nova. Retrieved 2008-07-25. 
  2. ^ Abate, Tom (2005-08-22). "Role games as economic tool? It may happen".  
  3. ^ Larkin, Thomasina (2007-10-31). "Whole worlds inside the screen". Blog Watch.  
  4. ^ Thompson, Clive (2007-06-19). "Voice Chat Can Really Kill the Mood on WoW". Games without Frontiers.  
  5. ^ Hof, Rob (2007-04-20). "My Second Life". The Tech Beat.  
  6. ^ Terdiman, Daniel (2005-10-18). "Warcrafters take Graveyard Games virtual". News Blog.  
  7. ^ Terdiman, Daniel (2004-05-08). "Fun in Following the Money". Gaming.  
  8. ^ Rossignol, Jim (2006-09-26). "'"Column: 'Blogged Out: Decade Of Graphics. Industry News.  

External links


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